­

Limerick Studios + Renderfeed = ACC Titles

Check out the latest and greatest from Limerick Studios out in North Carolina! They have a lot of great new work on their vimeo page, and don’t miss their fresh new reel at Limerick.com

Limerick used Renderfeed and their services to complete a job that would have been near impossible to create in house. Since the quality of the renders had to be extremely high to get the look the studio wanted Limerick came to Renderfeed for some extra power. Since it was a broadcast package there were many different animation elements to render out using Renderfeed saved valuable time getting jobs out of Cinema4D!

By |March 6th, 2012|Categories: Articles, Advanced Render, Rendering, Workflow, Global Illumination, Linear Workflow|0 Comments

Free Cinema 4D asset by Berd and news on his latest project for Rayban – Read the interview to download

We wanted to let you know that Berd, our artist of the month, has graciously agreed to donate a free Cinema4D asset to our audience. You can download Berd’s free C4D house, which was part of his fantastic Jubail city render, by clicking on this link: DOWNLOAD C4D FILE!

We have also just had news about Berd’s latest work, a new project for Rayban titled “Made of Music”. Working for creative agency Stinkdigital alongside 3 other designers, Berd created a very unusual music machine. This machine turns tweets into typographic music videos that will react to music. Fun! You can try it by clicking on this link: https://made-of-music.com/464115579100872705. A sample of the resulting musical art is shown as part of Berd’s portfolio on Vimeo: https://vimeo.com/96694071. Enjoy this very creative experiment…

First Time Renderfarm

Eugene Opperman over at www.musecreative.net has taken the time to outline how a render farm works with Cinema4D and how Renderfeed can quickly and easily get your projects rendered in THIS blog post. His view point is that of a first time user and offers some tips and tricks to get your projects up and running smoothly.

Go check out the rest of his stuff at www.musecreative.net , a really good resource for all things mograph!

By |May 9th, 2012|Categories: Articles, Advanced Render, Rendering, Workflow|0 Comments

GSG: How To Use Thinking Particles & Mograph Together

Saw this great tutorial on how complex and beautiful Mograph and Thinking Particles can be together. Head over to greyscalegorilla.com and check out the goodness!

In this tutorial Simon will show how to work (or play-around) with Thinking Particles to build event-based particle systems. He also shows how to combine TP with mograph so you can create a particle system then add a more complexity to your animation with your favourite Mograph-effectors.

Chat and Cinema 4D Tutorial 20 by Ben Watts from Benwattsdesign.com

We recently had a chat with Australian motion designer Ben Watts, who has been supplying the Cinema 4D community with some great C4D tutorials.  In his latest tutorial he teaches us how to create a fire to smoke transition in Cinema 4D using a matchstick model: https://vimeo.com/97395484 Ben’s tutorials are engaging and easy to follow, so we encourage you to set aside some time to watch a few of them! Below you will find an excerpt of our chat with Ben:

Renderfeed: Tell us a bit about yourself and your work!

(Ben Watts) I’m a self-taught motion designer & 3d generalist from Swan Hill, Victoria, Australia. I’ve been using After Effects since 2007 and started out with 3d in 2009 using 3ds Max. For the last 7 years or so I’ve created hundreds of animations for music video’s, TV spots & promo video’s among others. Most recently I’ve been focusing on teaching motion design and VFX.

Renderfeed: When did you start working with C4D?

(Ben Watts) I’ve been using Cinema 4D since the middle of 2013.

Renderfeed: What do you like about Cinema4D as a 3D software package and why do you choose to work with it?

(Ben Watts) I love how easy it is to work with Cinema 4D. Around the middle of last year I was doing a lot of animation & rendering for Television and I needed software that enabled me to get these renders out to clients faster. Cinema 4D seemed like the perfect fit with its MoGraph toolset.

Renderfeed: What features do C4D users struggle with the most and how can your tutorials help?

(Ben Watts) I get a lot of emails regarding the set up of particle and fluid simulations. My tutorials cover all different topics but there’s more of a focus on VFX orientated […]

By |June 10th, 2014|Categories: Design, Articles, Portfolio, Rendering, Workflow|0 Comments

Renderfeed Artist Profile – Berd

Renderfeed: Tell me a little bit about yourself and about your life as a designer.

(Berd) Hello everyone, my name is Miquel, although I’m better known in the design community as “Berd”. I’m 25 years old and I’m from Barcelona in Spain. Currently I live in London.

I started out studying computer science in college, because I knew I wanted to work with computers. But soon I found that it wasn’t what I had expected and I changed to study design instead, all thanks to a designer friend of mine who was kind enough to show me what he was working on.

I came to London a few months ago and I am currently a freelance designer for Stinkdigital (http://www.stinkdigital.com/en/). Stinkdigital is an award-winning production agency with offices in New York, London and Paris. They specialize in interactive content, animations and web development for clients such as Google, Rayban, IBM and many others. Right now I am working on a 2D motion design for Rayban.

Renderfeed: How did Stinkdigital find and recruit you?

(Berd) They actually found my portfolio on the Internet and they liked what they saw. My profile was a good fit for the Rayban project.

Renderfeed: How did you come up with the artistic name “Berd”

(Berd) Berd is a combination of the English “bird” and “verd”, the word for the color green in my native language, Catalán. I like the bird metaphor: Birds never stay in the same place for long; they keep flying, a bit like me, moving from client to client, from project to project. And needless to say, green is my favorite color!

Renderfeed: What type of work do you specialize in?

(Berd) I like to define myself as a motion graphic designer, with a focus on 3D […]

By |May 28th, 2014|Categories: Design, Articles, Portfolio, Rendering, Workflow|0 Comments

Mirari & Co. Signed to Passion Pictures

Check out some amazing work by Mirari & Co. including but not limited to a new reel and ton of great looking work! Congratulations to them for signing onto Pasion Pictures and we are looking forward to see some more really stunning working from the studio in the future!

Here’s a little bit more about Marari & Co. from them: “Founded in 2010, MIRARI&CO. is refreshing the industry through innovative concept and dynamic animation. Our mission is to discover unique design solutions through multiple, creative approaches. By integrating elements inspired by the world around us, we are able to generate new ideas, and bring a fresh distinctive personality to a brand.

We are a strong, cohesive unit of directors, designers, and animators able to transform concept into beautiful imagery. We bring honesty, structural integrity, and a fire for new ideas. We are creative problem solvers who will continue to elevate your brand.”

By |March 7th, 2012|Categories: Dynamics, Fluids, Portfolio, Rendering, Workflow, Global Illumination, Linear Workflow|0 Comments

Renderfeed studio profile – Vogner

Vogner is a creative studio with a passion for motion design. Using a variety of techniques, LA-based Vogner strives to bring the clients’ vision to life through live action, design and animation. We chatted to founders Graham and Patrick about their studio and asked them about their favorite projects!
Renderfeed: Patrick, Graham, thanks for taking the time to sit down with us. Can you start out by telling us a little bit about yourselves? How long you have been working in the animation industry?

(Patrick) Thank you as well! Both Graham and myself come from a background in design ranging from print, footwear/product design and motion graphics. We both have had a focus in the Motion Graphics design industry for 10+ years.

Renderfeed: Let’s travel back to your childhood: Where did you go to school, and what classes did you study? What helped prepare you to become the artists that you are today?

(Patrick) From a young age I was always very interested in various forms of art. The first medium that really caught my interest was silk screening, which evolved into graphic arts to create intricate designs that could not have been printed otherwise. I attended Loyola Marymount University here in Los Angeles and graduated with a degree in graphic design. At school I was introduced to Motion Graphics and got my first internship at Buck design, which led to my first job there learning the ins and outs of the industry. After that I started freelancing around Los Angeles, New York, Copenhagen and Milan, where I got a chance to see a variety of techniques and had the opportunity to work with some very talented and passionate people.

(Graham) I was also interested in art and crafting with […]

By |March 24th, 2014|Categories: Design, No Blog, Articles, Rendering, Workflow, Uncategorized|0 Comments

Tom Kenny for Vassy via Renderfeed render farm

Render farm helps Director Thomas Kenney (www.flavr.tv) bring his vision to life for Vassy – Could this be love.

Music video director Thomas Kenney (www.flavr.tv) has utilized Renderfeed’s online render farm to create a beautiful dream scape music video for Vassy! Check out the video for Vassy – “Could this be love” HERE on youtube.

With over 80 shots requiring VFX additions, Thomas was presented with the challenge of rendering a massive amount of 3D with a very short time period. With the help of Renderfeed’s render farm Thomas was able to organize, manage, and render a huge amount of CGI.

Vassy – Could this be love

By |September 25th, 2012|Categories: Articles, Rendering, Workflow, V-Ray, Global Illumination, Linear Workflow|0 Comments

The Art of Rendering

Check out THIS comprehensive and extremely informative article about all things rendering written by Mike Seymour over at www.fxguide.com

In the words of Mike: “Once considered a commodity item in the whole CG / VFX world – rendering is now a hot topic. CG supervisor Scott Metzger jokes that one can’t talk about renderers without annoying someone. “Renderers are like religion (laughs). Rendering is a religion! Especially now in this era, which is really really exciting, there is so much going on and there are so many renderers, so much happening. To me it is the most exciting part of being in our industry right now.”

By |May 11th, 2012|Categories: Rendering, Workflow, Linear Workflow, Tutorials|0 Comments