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Cinema 4D to After Effects Tutorial: Plasma TV

Nick over at GreyScaleGorilla.com has posted a new super helpful Cinema4D to After Effects tutorial. From Nick: “In this tutorial, I will show you how to prepare a cinema 4D scene file for export to After Effects. First, we will model, light and animate a simple flat-screen TV. Then, we will export the scene to After Effects where we will use Trapcode Particular to add snow and use the camera data from C4D to add the screen on the TV and text on the side.”

By |December 12th, 2011|Categories: Rendering, Workflow, Tutorials|0 Comments

Save time with Motion Blur in Cinema4D R13

Kyle Franke from Isotope Theory has made THIS great tutorial explaining the extremely useful method of exporting Motion Vectors out of Cinema4D and using RevisonFX’s Real Smart Motion Blur to achieve excellent results.

The advantage to using RSMB is that you are able to adjust motion blur as a post effect and skip the very time cosuming step of rendering motion blur out of Cinema4D.

By |December 9th, 2011|Categories: Advanced Render, Rendering, Workflow, Tutorials|0 Comments

R13 Rendering and Character Animation with Chris Schmidt

Saw a cool tutorial over at chicagoc4d.com. Chris Schmidt goes in depth with the new Cinema4D release. From chicagoc4d.com “Chris got his copy of Cinema 4D R13 the morning of our meeting, and as usual didn’t waste any time diving deep into the new features. In this video he starts with the Physical Camera, Physical Render, Motion Blur and other great new rendering features. He then moves on to the incredible new character animation tools. The highlight of this video has to be the zombie.” Check it out HERE

By |December 1st, 2011|Categories: Advanced Render, Rendering, Workflow, Global Illumination, Linear Workflow, Tutorials|0 Comments

Renderfeed now supports Surface Spread

Frank Willeke who is the mastermind behind all the content at www.c4d-jack.de has created Surface Spread, a great environment generation plug in, and it is now supported by Renderfeed. Our friends over at 3devotion.com turned us onto this great plug in. You can see some examples of how 3devotion used it in there teaser video seen HERE. Some of the features of Surface Spread includes are creating landscape scenes, distributing objects according to geological rules, generating parametric landscapes / terrains, generating parametric rocks and stones. With purchase of the plug in you get a shader for infinite color variation and a nice plant library.

By |October 31st, 2011|Categories: Advanced Render, Rendering, Workflow, V-Ray, Global Illumination, Tutorials|1 Comment

Capacity.tv: Great Design, Great Animation, Great Cinema4D

Check out the body of work from our latest client, Capacity. They have re-branded networks from NBC to Cartoon Network and have kept it consistently clean and slick. The commercial work the team does over there in Culver City is amazing, but don’t miss the short film Upgrade + Mobilize. In Capacity’s words, “U+M employs a range of techniques, styles and disciplines that made the process of creating the piece both challenging and rewarding.” Good stuff, Capacity really shows off what Cinema4D can do!

By |February 22nd, 2012|Categories: Advanced Render, Rendering, Workflow, Global Illumination, Linear Workflow|0 Comments

Renderfeed updates with Client list and Reviews of service!

It has been a great year so far and Renderfeed is happy to announce the new laundry list of clients and what they have been saying about using Renderfeed! Take a look at the new client list HERE that includes studios such as The Mill, Toch Studios and Google! Also check out what the kind customers such as 4DTheives and 3Devotion have had to say about the service HERE!

By |November 17th, 2011|Categories: Articles, Rendering, Workflow|0 Comments

Hangover – C4D Render Notification Plug In

Check out this handy plug in for Cinema4D, Hangover. Just set up your renders and walk away! Hangover will send a notification to your email or to your mobile device when renders are completed. Also for a quick run down of how the plug in works Pixel Lab has done a video tutorial you can check out on his site HERE. Be sure to check out the rest of the Pixel Lab’s products and blog, great rendering resources!

By |March 10th, 2012|Categories: Articles, Workflow, Tutorials|0 Comments

DM Light Kit 2.0 – Out Now! – $20

Don Mupasi has taken the time to create a new lighting kit at an unbelievable price, only $20! On his web site, www.donmupasi.com, Don has a great video demo that shows off how the package works. Check it out HERE. Don boasts the the new Light Kit includes: 3 Lights, 9 Stages & Floors, 7 Light Studios + 1 Light Dome, Full intergrated into your content browser + Custom Controls made with Xpresso. We also found a little gem on Mograph.net that will allow you to get DM Light Kit 2.0 for free with the discount code “mograph” without “”. Go check it out, looks cool!

By |October 30th, 2011|Categories: Advanced Render, Rendering, Workflow, Global Illumination, Linear Workflow|0 Comments

New Eat My Dear 2012 Showreel

The crew over at Eat My Dear have launched a new slick looking web site along with a shiny new showreel that really shows off some great rendering and animation chops!

By |January 17th, 2012|Categories: Dynamics, Advanced Render, Rendering, Workflow, Global Illumination, Linear Workflow|0 Comments

Renderfeed now an Official VRAYforC4D Renderfarm!

We here at Renderfeed are proud to announce that we have recently become a certified render farm for the amazing rendering platform VRAYforC4D! If you are not familiar with VRAYforC4D check it out the production value it could add to any of your Cinema4D projects, VRAYforC4D. A little about VRAYforC4D from their site: “V-Ray today is one of highest quality render tools available for production. It is widely used by professional CG artists and visualizations firms worldwide. Its proven, beautiful and super realistic image quality, at unsurpassed render speed, attracts many users from all areas.”

By |January 3rd, 2012|Categories: Rendering, Workflow, V-Ray, Global Illumination, Linear Workflow|0 Comments