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Chat and Cinema 4D Tutorial 20 by Ben Watts from Benwattsdesign.com

We recently had a chat with Australian motion designer Ben Watts, who has been supplying the Cinema 4D community with some great C4D tutorials.  In his latest tutorial he teaches us how to create a fire to smoke transition in Cinema 4D using a matchstick model: https://vimeo.com/97395484 Ben’s tutorials are engaging and easy to follow, so we encourage you to set aside some time to watch a few of them! Below you will find an excerpt of our chat with Ben:

Renderfeed: Tell us a bit about yourself and your work!

(Ben Watts) I’m a self-taught motion designer & 3d generalist from Swan Hill, Victoria, Australia. I’ve been using After Effects since 2007 and started out with 3d in 2009 using 3ds Max. For the last 7 years or so I’ve created hundreds of animations for music video’s, TV spots & promo video’s among others. Most recently I’ve been focusing on teaching motion design and VFX.

Renderfeed: When did you start working with C4D?

(Ben Watts) I’ve been using Cinema 4D since the middle of 2013.

Renderfeed: What do you like about Cinema4D as a 3D software package and why do you choose to work with it?

(Ben Watts) I love how easy it is to work with Cinema 4D. Around the middle of last year I was doing a lot of animation & rendering for Television and I needed software that enabled me to get these renders out to clients faster. Cinema 4D seemed like the perfect fit with its MoGraph toolset.

Renderfeed: What features do C4D users struggle with the most and how can your tutorials help?

(Ben Watts) I get a lot of emails regarding the set up of particle and fluid simulations. My tutorials cover all different topics but there’s more of a focus on VFX orientated […]

By |June 10th, 2014|Categories: Design, Articles, Portfolio, Rendering, Workflow|0 Comments

Renderfeed Artist Profile – Murat

Renderfeed: Murat, first of all, thank you very much for taking the time to sit down with us. Can you start out by telling us a little bit about yourself and about your central statement: “I am refractive and my art is the refraction of my life.”?

(Murat) Although I don’t like using words to describe my work, I actually did write this statement. I see life experience as light and whenever it passes through a prism, it is being refracted. I see myself as water or as a diamond that disperses light in the rainbow colors. Whatever happens in my life is being translated and painted on a canvas. Art is refraction to me.

Renderfeed: Let’s travel back to your childhood: You had a very multinational upbringing: born in Prague, a childhood spent in Paris, High School in Ankara…How did this influence your work?

(Murat) Well, I do not really remember my childhood. It is like I was someone else. So consciously nothing really influenced my work. I guess I was a happy child.

Renderfeed: What were the major artistic influences that shaped your life? Did you admire any artists in particular?

(Murat) I don’t really get influenced or inspired, I always prefer experimenting new concepts and techniques. I enjoy the works of Erwin Olaf. Storm Thorgerson, who sadly pasted away last year, is also one of my favorite artists.

Renderfeed: Did you go to university and if so, what did you study? If university wasn’t part of your plans after graduating from high school, what led you to the decision to jump straight into work?

(Murat) I subscribe to the motto of “We don’t need no education”. I went to Istanbul Bilgi University and studied Photography/Video. I went there as […]

By |July 18th, 2014|Categories: Design, Artist, Videos, Articles, Rendering|0 Comments

Renderfeed Artist Profile – Berd

Renderfeed: Tell me a little bit about yourself and about your life as a designer.

(Berd) Hello everyone, my name is Miquel, although I’m better known in the design community as “Berd”. I’m 25 years old and I’m from Barcelona in Spain. Currently I live in London.

I started out studying computer science in college, because I knew I wanted to work with computers. But soon I found that it wasn’t what I had expected and I changed to study design instead, all thanks to a designer friend of mine who was kind enough to show me what he was working on.

I came to London a few months ago and I am currently a freelance designer for Stinkdigital (http://www.stinkdigital.com/en/). Stinkdigital is an award-winning production agency with offices in New York, London and Paris. They specialize in interactive content, animations and web development for clients such as Google, Rayban, IBM and many others. Right now I am working on a 2D motion design for Rayban.

Renderfeed: How did Stinkdigital find and recruit you?

(Berd) They actually found my portfolio on the Internet and they liked what they saw. My profile was a good fit for the Rayban project.

Renderfeed: How did you come up with the artistic name “Berd”

(Berd) Berd is a combination of the English “bird” and “verd”, the word for the color green in my native language, Catalán. I like the bird metaphor: Birds never stay in the same place for long; they keep flying, a bit like me, moving from client to client, from project to project. And needless to say, green is my favorite color!

Renderfeed: What type of work do you specialize in?

(Berd) I like to define myself as a motion graphic designer, with a focus on 3D […]

By |May 28th, 2014|Categories: Design, Articles, Portfolio, Rendering, Workflow|0 Comments

Renderfeed studio profile – Vogner

Vogner is a creative studio with a passion for motion design. Using a variety of techniques, LA-based Vogner strives to bring the clients’ vision to life through live action, design and animation. We chatted to founders Graham and Patrick about their studio and asked them about their favorite projects!
Renderfeed: Patrick, Graham, thanks for taking the time to sit down with us. Can you start out by telling us a little bit about yourselves? How long you have been working in the animation industry?

(Patrick) Thank you as well! Both Graham and myself come from a background in design ranging from print, footwear/product design and motion graphics. We both have had a focus in the Motion Graphics design industry for 10+ years.

Renderfeed: Let’s travel back to your childhood: Where did you go to school, and what classes did you study? What helped prepare you to become the artists that you are today?

(Patrick) From a young age I was always very interested in various forms of art. The first medium that really caught my interest was silk screening, which evolved into graphic arts to create intricate designs that could not have been printed otherwise. I attended Loyola Marymount University here in Los Angeles and graduated with a degree in graphic design. At school I was introduced to Motion Graphics and got my first internship at Buck design, which led to my first job there learning the ins and outs of the industry. After that I started freelancing around Los Angeles, New York, Copenhagen and Milan, where I got a chance to see a variety of techniques and had the opportunity to work with some very talented and passionate people.

(Graham) I was also interested in art and crafting with […]

By |March 24th, 2014|Categories: Design, No Blog, Articles, Rendering, Workflow, Uncategorized|0 Comments

Tom Kenny for Vassy via Renderfeed render farm

Render farm helps Director Thomas Kenney (www.flavr.tv) bring his vision to life for Vassy – Could this be love.

Music video director Thomas Kenney (www.flavr.tv) has utilized Renderfeed’s online render farm to create a beautiful dream scape music video for Vassy! Check out the video for Vassy – “Could this be love” HERE on youtube.

With over 80 shots requiring VFX additions, Thomas was presented with the challenge of rendering a massive amount of 3D with a very short time period. With the help of Renderfeed’s render farm Thomas was able to organize, manage, and render a huge amount of CGI.

Vassy – Could this be love

By |September 25th, 2012|Categories: Articles, Rendering, Workflow, V-Ray, Global Illumination, Linear Workflow|0 Comments

Renderfeed Artist Freebie – Luca Viola – Arcade Models

Renderfeed’s recent Artist Interview star, Luca Viola was kind enough to pass along some of his models that he used to make his beautiful Pac Man frames!
You can download them HERE or click on the image above, enjoy! Many thanks to Luca for his time and assets!

By |May 14th, 2014|Categories: Design, Articles, Portfolio, Advanced Render, Rendering, V-Ray, Linear Workflow|0 Comments