Nick over at greyscalegorilla.com put out a nice tutorial about using Sub Surface Scattering. Nick says on his site “In this in-depth tutorial, I show you how to setup Sub Surface Scattering (SSS) In Cinema 4D and go into detail about how to tweak the settings for speed and accuracy. I also show you how SSS now renders with Global Illumination properly and how much faster it is when using the new Physical Renderer in R13.” Check it out and get your waxy renders on! Tutorial link HERE.
Just wanted to drop a line and let you know what we have been up to over here at Renderfeed. We are always continuing to improve and tighten up the service.
Recently we have upgraded our internet to give users up to 5 times faster upload and download speeds, making Renderfeed quicker than ever!
Thanks to all that have subscribed and we look forward to helping you get your renders done quickly in the future!
It has been a great year so far and Renderfeed is happy to announce the new laundry list of clients and what they have been saying about using Renderfeed! Take a look at the new client list HERE that includes studios such as The Mill, Toch Studios and Google! Also check out what the kind customers such as 4DTheives and 3Devotion have had to say about the service HERE!
Frank Willeke who is the mastermind behind all the content at www.c4d-jack.de has created Surface Spread, a great environment generation plug in, and it is now supported by Renderfeed. Our friends over at 3devotion.com turned us onto this great plug in. You can see some examples of how 3devotion used it in there teaser video seen HERE. Some of the features of Surface Spread includes are creating landscape scenes, distributing objects according to geological rules, generating parametric landscapes / terrains, generating parametric rocks and stones. With purchase of the plug in you get a shader for infinite color variation and a nice plant library.
Don Mupasi has taken the time to create a new lighting kit at an unbelievable price, only $20! On his web site, www.donmupasi.com, Don has a great video demo that shows off how the package works. Check it out HERE. Don boasts the the new Light Kit includes: 3 Lights, 9 Stages & Floors, 7 Light Studios + 1 Light Dome, Full intergrated into your content browser + Custom Controls made with Xpresso. We also found a little gem on Mograph.net that will allow you to get DM Light Kit 2.0 for free with the discount code “mograph” without “”. Go check it out, looks cool!
Renderfeed has updated it’s render farms and plug in to work with Maxon’s new release Cinema4D R13. Renderfeed is now fully compatible with Cinema4D R13 Studio and all that is included in the package. Now you can get your physical renders done quickly and efficiently!
Joseph has made his VRayStudioTools available as a free download!
He says of his new development: “VRayStudioTools are set of light rigs & studio setups & tools in a c4d library that can help you to render your objects or products without having to worry about some complex light setups & render settings in vray or cinema 4d .”
He has also gone to the lengths to make a video tutorial showing how it is used and the great results that can come of it HERE.
Maxon had just release a press release announcing the new Cinema4D that will be available September 2011.
Some of the highlights include Physically-Accurate Rendering, Efficient Subsurface Scattering, a bunch of new character tools and it looks like a shiny new icon and UI updates to boot.
Looks like Maxon did a huge over haul of all things rendering and character based. Also added was increased Stereoscopic workflow tools that were needed before.
Click HERE and enter to win 3 Free Days on a 15 Node/ 90 CPU Renderfarm! This is a value of $449.99, and all you have to do is enter to win. If you are the lucky winner you will have full access to a render farm dedicated completely to you or your studio for 3 days. Pick any 3 Days you want and get that render heavy project out the door with Renderfeed.
James Shaw has posted THIS article that lays out a ton of useful Vray parameters. It is for 3D Studio Max, but all the concepts apply for VrayforC4D. “Recently Ryan Lintott and I went to a VRay training seminar by the man himself Vladimir Koylazo (one of the makers of VRay) who went through a number of facets of VRay including a step by step way of breaking down your render settings into logical steps to get the best combination of quality and speed.”