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So far graham has created 50 blog entries.

R13 Rendering and Character Animation with Chris Schmidt

Saw a cool tutorial over at chicagoc4d.com. Chris Schmidt goes in depth with the new Cinema4D release. From chicagoc4d.com “Chris got his copy of Cinema 4D R13 the morning of our meeting, and as usual didn’t waste any time diving deep into the new features. In this video he starts with the Physical Camera, Physical Render, Motion Blur and other great new rendering features. He then moves on to the incredible new character animation tools. The highlight of this video has to be the zombie.” Check it out HERE

By |December 1st, 2011|Categories: Advanced Render, Rendering, Workflow, Global Illumination, Linear Workflow, Tutorials|0 Comments

FREE C4D ASSETS BY MARC URTASUN

Our recent young artist, Marc Urtasun, has donated three free-to-use Cinema 4D assets. You can download the same from HERE. Thanks a lot for these, Marc! We’ll look forward to your future works as well.

By |August 1st, 2014|Categories: Uncategorized|0 Comments

Renderfeed now supports Surface Spread

Frank Willeke who is the mastermind behind all the content at www.c4d-jack.de has created Surface Spread, a great environment generation plug in, and it is now supported by Renderfeed. Our friends over at 3devotion.com turned us onto this great plug in. You can see some examples of how 3devotion used it in there teaser video seen HERE. Some of the features of Surface Spread includes are creating landscape scenes, distributing objects according to geological rules, generating parametric landscapes / terrains, generating parametric rocks and stones. With purchase of the plug in you get a shader for infinite color variation and a nice plant library.

By |October 31st, 2011|Categories: Advanced Render, Rendering, Workflow, V-Ray, Global Illumination, Tutorials|1 Comment

How to Setup And Use Sub Surface Scattering in Cinema 4D R13

Nick over at greyscalegorilla.com put out a nice tutorial about using Sub Surface Scattering. Nick says on his site “In this in-depth tutorial, I show you how to setup Sub Surface Scattering (SSS) In Cinema 4D and go into detail about how to tweak the settings for speed and accuracy. I also show you how SSS now renders with Global Illumination properly and how much faster it is when using the new Physical Renderer in R13.” Check it out and get your waxy renders on! Tutorial link HERE.

By |November 30th, 2011|Categories: Advanced Render, Rendering, Global Illumination, Linear Workflow, Tutorials|0 Comments

Renderfeed’s Upload/Download Speeds now 5x Faster!

Hello All!

Just wanted to drop a line and let you know what we have been up to over here at Renderfeed. We are always continuing to improve and tighten up the service.

Recently we have upgraded our internet to give users up to 5 times faster upload and download speeds, making Renderfeed quicker than ever!

Thanks to all that have subscribed and we look forward to helping you get your renders done quickly in the future!

By |November 28th, 2011|Categories: Uncategorized|0 Comments

Capacity.tv: Great Design, Great Animation, Great Cinema4D

Check out the body of work from our latest client, Capacity. They have re-branded networks from NBC to Cartoon Network and have kept it consistently clean and slick. The commercial work the team does over there in Culver City is amazing, but don’t miss the short film Upgrade + Mobilize. In Capacity’s words, “U+M employs a range of techniques, styles and disciplines that made the process of creating the piece both challenging and rewarding.” Good stuff, Capacity really shows off what Cinema4D can do!

By |February 22nd, 2012|Categories: Advanced Render, Rendering, Workflow, Global Illumination, Linear Workflow|0 Comments

Renderfeed updates with Client list and Reviews of service!

It has been a great year so far and Renderfeed is happy to announce the new laundry list of clients and what they have been saying about using Renderfeed! Take a look at the new client list HERE that includes studios such as The Mill, Toch Studios and Google! Also check out what the kind customers such as 4DTheives and 3Devotion have had to say about the service HERE!

By |November 17th, 2011|Categories: Articles, Rendering, Workflow|0 Comments

Buck: Gud — Gud Happens

Great new animation from Motion Graphics Gurus Buck. Take a look at The Spot and how they turn a dismal monotone world into an explosion of color and all things good.

The words of Buck: For the launch of Burt’s Bees new line of shampoos and lotions called Gud, we worked with the Agency Baldwin& to create one of the first scratch-n-sniff commercials ever. So next level.

By |March 7th, 2012|Categories: Articles, Advanced Render, Rendering|0 Comments

Hangover – C4D Render Notification Plug In

Check out this handy plug in for Cinema4D, Hangover. Just set up your renders and walk away! Hangover will send a notification to your email or to your mobile device when renders are completed. Also for a quick run down of how the plug in works Pixel Lab has done a video tutorial you can check out on his site HERE. Be sure to check out the rest of the Pixel Lab’s products and blog, great rendering resources!

By |March 10th, 2012|Categories: Articles, Workflow, Tutorials|0 Comments

DM Light Kit 2.0 – Out Now! – $20

Don Mupasi has taken the time to create a new lighting kit at an unbelievable price, only $20! On his web site, www.donmupasi.com, Don has a great video demo that shows off how the package works. Check it out HERE. Don boasts the the new Light Kit includes: 3 Lights, 9 Stages & Floors, 7 Light Studios + 1 Light Dome, Full intergrated into your content browser + Custom Controls made with Xpresso. We also found a little gem on Mograph.net that will allow you to get DM Light Kit 2.0 for free with the discount code “mograph” without “”. Go check it out, looks cool!

By |October 30th, 2011|Categories: Advanced Render, Rendering, Workflow, Global Illumination, Linear Workflow|0 Comments