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Exorbit Art – Architextural Visualization Project

Benjamin Springer over at exorbit-art.de shows off some real rendering skills with his new architectural visualization project. From Benjamin: “I finally got some pictures for the release of a project that I have some time before again driven by the way of overriding. It goes to the house of Werner Sobek S3.I have modeled the complete geometry of zero on the basis of the plans. This is just a small selection of images that are created. I intend to later be able to show even more.” Check out the shiny renders HERE or follow the link above!

By |December 12th, 2011|Categories: Advanced Render, Rendering, V-Ray, Global Illumination, Linear Workflow|0 Comments

Cinema 4D to After Effects Tutorial: Plasma TV

Nick over at GreyScaleGorilla.com has posted a new super helpful Cinema4D to After Effects tutorial. From Nick: “In this tutorial, I will show you how to prepare a cinema 4D scene file for export to After Effects. First, we will model, light and animate a simple flat-screen TV. Then, we will export the scene to After Effects where we will use Trapcode Particular to add snow and use the camera data from C4D to add the screen on the TV and text on the side.”

By |December 12th, 2011|Categories: Rendering, Workflow, Tutorials|0 Comments

Save time with Motion Blur in Cinema4D R13

Kyle Franke from Isotope Theory has made THIS great tutorial explaining the extremely useful method of exporting Motion Vectors out of Cinema4D and using RevisonFX’s Real Smart Motion Blur to achieve excellent results.

The advantage to using RSMB is that you are able to adjust motion blur as a post effect and skip the very time cosuming step of rendering motion blur out of Cinema4D.

By |December 9th, 2011|Categories: Advanced Render, Rendering, Workflow, Tutorials|0 Comments

Renderfeed’s Christmas Special, 10% off all subscriptions!

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By |December 8th, 2011|Categories: Articles, Advanced Render, Rendering, Global Illumination, Linear Workflow|0 Comments

R13 Rendering and Character Animation with Chris Schmidt

Saw a cool tutorial over at chicagoc4d.com. Chris Schmidt goes in depth with the new Cinema4D release. From chicagoc4d.com “Chris got his copy of Cinema 4D R13 the morning of our meeting, and as usual didn’t waste any time diving deep into the new features. In this video he starts with the Physical Camera, Physical Render, Motion Blur and other great new rendering features. He then moves on to the incredible new character animation tools. The highlight of this video has to be the zombie.” Check it out HERE

By |December 1st, 2011|Categories: Advanced Render, Rendering, Workflow, Global Illumination, Linear Workflow, Tutorials|0 Comments